Venmo
Recurring
Payments

My friend and I are in the same ATT family plan. I always send my split of the bill every month via Venmo. I have a reminder set up on my phone to remind me to venmo her the phone bill. I thought to myself: “What if I can do this all in one app which is Venmo and it can all be automatic?

Problem

Users have to send manually each time for repeat transfers

Solution

Add an option to set up automatic recurring payments or charge requests.

Role

UX Researcher & Designer

Timeline

2 Weeks

RESEARCH

Understanding
Venmo

Founded in 2009, Venmo is an app that allows users to transfer money as easily as to send a text message. Due to the built-in messaging component, it has a large appeal to the younger, more digital savvy millennial and gen z markets. “Venmo me” has turned into a new catch phrase when someone needs to give money to someone else.

Key Benefits

Key Venmo benefits for users are: cash replacement, convenience, free and social networking.

Target Users

Most Venmo users belong in the 18-34 age group.

Competitive
Analysis

To have a better sense of what makes Venmo stand out in the competitive P2P market and what features could be potential opportunities for Venmo's growth, I researched on Venmo's major competitors.

Venmo VS. Zelle

Two leaders in the mobile P2P payment market by the number of users

Zelle has a much higher average transaction size at $300, whereas Venmo’s average is about $60. Zelle has recurring services that users can schedule repeat payments like rent which tend to have a larger transaction size.

$300

Zelle average
transaction size

$60

Venmo average
transaction size

To
Conclude

  • 01. User research target should be Millennials and Gen Z.
  • 02. Recurring payment feature is clearly a potential opportunity.
  • 03. The social aspect of Venmo is key to its unique experience.

Understanding
the users

In order to further understand the users and have a better sense of how people are sending and receiving recurring payments, I conducted a round of user interviews.

My goals are to find out

  • How are people sending and receiving recurring payments?
  • What Venmo features do users care the most about (The social connection? The ease of transferring money?...)

The participants

I interviewed 5 Venmo users aged 20-39 to cover both Millennials and Gen Z.

I split a monthly service with 3 friends so every month I have to send the same request.

- Interview Participant

I like to browse the feeds even when I’m not paying someone, just like on instagram.

- Interview Participant

Key Insights

  • 01. The majority of participants deal with recurring payments in daily life.
  • 02. Peole think it’s a hassle to manually send recurring payments each time.
  • 03. People hate that they sometimes forget to send recurring payments.
  • 04. The friends activity feed feature is popular among participants.
  • 05. Emoji is essential to participants' Venmo experience and what makes Venmo unique.

Ideate

Initial Sketches

Lofi Wireframes

I presented the lofi wireframes to my mentor and other designers in a group critique session. I received valuable feedbacks and made below iteration.

Lofi Iteration

testing & Iterations

Testing

I conducted a round of testing with 6 participants. All expressed that the design was very intuitive and easy to use.

I would totally use this feature if it officially comes out.

- Testing Participant

It’s very straightforward. It feels like I’ve been using it for a while and already know where everything is.

- Testing Participant

Iterations

Although the testing result was overall positive, I was able to identify some issues that needs to be fixed.

The Recurring icon

“Hmm..I see a refresh icon here, not sure what it does..”

From the testing, I realized that the recurring icon is confusing and can be mistaken as a refresh icon. I redesigned the icon by adding a canlendar and a dollar sign to make it more obvious that it’s a time relavant event.

to end recurring

From the testing, I noticed that the design for setting the last pay date is too much labor for users and lacks flexibility. I went back to do some more research on Google Calendar and Apple Calendar to study how they tackle the design of ending a repeat event.

For this iteration, I added a no end date option for situations where users don’t want to set an end date for now. To cover use cases like pay in installments, I added an option to end recurring after a number of occurrences.

Retrospective

Users are the source of insights

Understanding how users use the product in various use cases helped me focus on users and their goals.

Design is messy and complex

Breaking down the problem into small pieces helped me focus on one problem area at a time. Design is a never ending process of testing, iterate, and repeat.